A great button element that makes a bold distinction between the pressed and unpressed version of the button. I like the clean design and subtle use of textures.
Posted in Interface → Element
A great example of a button for a contact section of a personal portfolio. I love the detail and the use of texture that gives the button depth and presence.
Posted in Interface → Element
A simply stunning icon design that begs to be pressed and opened. The idea behind this iteration was to sell the icon based entirely on the texture. I love the detail throughout the design and the typography.
Posted in Interface → iPhone App
A great example of an interface element that puts a unique spin on something we already completely recognise. I like the peeling sticker concept and the detail in the execution, the use of texture and colour helps to completely sell the idea.
Posted in Interface → Element
A simple but effortlessly effective interface for an iPhone app. I like the use of custom UI elements and the attention to detail that's gone into creating a unique feel for the app. The use of shading and subtle textures helps to add depth to the design and make it a pleasure to use.
Posted in Interface → iPhone App
A great switch design that stands out by using a 3D effect to make an impact. I really like the colour palette and the way the ON button appears to glow. That's a good example of colour use.
Posted in Interface → Element
A great interface for an iPhone app that makes elegant use of icons. I really like the colour palette, it all works together and oozes dark linen.
Posted in Interface → iPhone App
A great design for a web app counter made for a landing page for an upcoming redesign. I really like the grungy textures and the attention given to typography.
Posted in Interface → Web App
A great, albeit slight, redesign of one of Sparrows potential iOS icons. I love the crisp design of the paper airplane and the cohesion of the overall icon. There are an awful number of blue iOS icons, but Sparrow chose blue and should probably stick with it.
Posted in Interface → iPhone App
A great example of a problem solved with a little interaction design. If you tap and hold the taskbar or the moment you begin to swipe vertically, the taskbar instantly recesses and the apps now drop below the height of the buttons, so they are free to travel under the buttons which gives you infinite room to have active/open apps.
Posted in Interface → Element
A clean and crisp user interface element that would work in a variety of situations. I like the brushed metal and the way the different textures work together.
Posted in →A clean icon for an iPhone app that just urges you to tap it. I like the way the shading gives shape and definition to the icon.
Posted in Interface → iPhone App
An excellent joystick element for an iPhone game that simply oozes with detail. The crisp lines and touchable textures help to make this joystick work visually, whether it works practically on the iPhone is another matter entirely.
Posted in Interface → Element
A solid icon for an iPhone app that makes good use of textures. I like the wood frame and the attention this designer has given to detail. The purpose of the app isn't entirely clear, but it'd look great on your home screen nonetheless.
Posted in Interface → iPhone App