The web design education industry has exploded from a small niche to a powerful, continually expanding force. Countless people all over the planet are interested in learning about how to build and design websites, and tons of companies are cropping up promising the ultimate solution.
The good news for you is that increased competition in this field is a great thing for customers. You have more options than ever for learning just about anything you want to know concerning web technologies. The big question though is, with so many options available, which is the right one for you? We’ll go over a number of different strategies being used to teach web development and discuss how you can figure out the most appropriate for your unique learning style. We’ll also include some resources to get you started on each available path.
Twitter Bootstrap has simply exploded in the web development community. There will always be skeptics and haters but on the whole the project has been a smashing success and can constantly be seen at the top of the Forked and Watched charts at GitHub.
As a result of Bootstrap’s fame, lots of great related resources have been put forth by the development community. Today we’ve collected our favorites into a list of everything you need to get started with Bootstrap. From introductory tutorials to wireframing kits and custom generators, there’s something here for every Bootstrap lover.
We’ve all had them – the dreaded unsuccessful or failed project – and we’ve all had to bounce back. From graphics busts to web disasters, some good can come from projects you’d rather forget. Even big companies, such as Gap with a logo change and subsequent reversal in early 2011, have had to deal with design snafus.
Start the recovery process by taking a minute to figure out what went wrong and then make a resolution to gain something from the process. Learn how to improve yourself, your team and your next project. Although you should not dwell on it too long, here are 10 things you can learn from failed projects.
Odds are, :hover was the very first pseudo class selector that you ever learned. Heck, it might be the only one you ever learned. We all love this lovely little feature and use it constantly as a way to create enriched user experiences.
My question today could change the way you think about hover forever: “Does the ubiquity of touchscreens render hover events obsolete?” Put another way, did the iPhone kill :hover? Read on to see how iOS handles a CSS hover event, what that means for you as a developer, and how you should or shouldn’t be using hover events in your designs.
I’m always on the lookout for new design trends. It’s fascinating to me how certain ideas get picked up by so many designers and implemented in countless different ways.
Today we’re going to specifically explore the world of user interface design and see if we can spot any currently popular trends. Almost more than any other area of design, interfaces are extremely subject to the ever changing whims of designers and if you’re not in the loop, you could find yourself creating UI that feels outdated. Read on to see what’s trending!
Great news! We’ve chosen three winners, each of which will receive a copy of the Impressionist UI pack. Read on to see if you were one of the lucky entrants who will be downloading your resources soon.
As a designer, developer and all around creative person, there are some skills that likely came very naturally to you. The learning experience just sucked you in and you enjoyed yourself enough that you picked up this new talent in an impressively brief timespan.
Other skills however, prove to be more difficult. Sometimes you can feel like your brain is simply full and that there’s no more room for this old dog to learn a new trick. How do you overcome this mental block and force yourself to learn that new skill you’ve been wanting to pick up? There’s a secret that many freelancers know well that is a sure fire way to learn almost anything new in your given field. Read on to see what it is!
Every week we take a look at a new website and analyze the design. We’ll point out both the areas that are done well in addition to those that could use some work. Finally, we’ll finish by asking you to provide your own feedback.
What do floats really do anyway? How do they affect the box model of the elements involved? How do floated elements differ from inline elements? What are the specific rules governing the position of floated elements? How does the clear property work and what is it for?
Floats can trip up even experienced developers and understanding their behavior can really set you free from many of the woes that you face with CSS. Even if you think you already know all about floats, we’ll dive deep enough that you just might learn something new!
You’ve no doubt seen some buzz about a new book from Jon Duckett titled HTML & CSS: Design and Build Websites. Books on how to build websites are a dime a dozen. They fill entire sections of every book store around while many of us ignore most or all of them in favor of web-based learning.
So what makes this book so different? Why is it gaining so much attention? Does it live up to all of the hype? Read on to find out how Duckett is changing the way we think about web development books and why it’s hands down the best book I’ve ever
read experienced on introductory HTML & CSS.
Today we’re going to pit two CSS preprocessors head to head. You’ve no doubt seen lots of discussion about how SCSS compares to LESS, but where does Stylus, the new kid on the block, factor in? Can it possibly match the power and versatility of SASS?
We’ll jump head first into both syntaxes and compare them side by side to see which is more logical and versatile. We’ll also talk about features and give you a clear argument for why one preprocessor is more powerful. You can rest assured, we’re not going to wuss out and give you some crap about a tie, there will be a winner!
Sometimes getting others to visualize your great idea is not so simple and takes some “selling” on your part. It may even take advance (or free) mock-up work to help some of the non-visual people in the room get on the same page with your idea.
Here are a few things you can do to help you get your idea on the fast-track to approval and how to really sell your design concept.