Mobile - Page 3

Learn how to put mobile first in your designs, for phones, tablets, and wearable devices. Create responsive designs, and tap-friendly layouts!

The Importance of Designing for Readability

Mobile / 22 Jul 2013

The Importance of Designing for Readability

Text is not an afterthought in the design process. It should be your first consideration.

Readability should be one of the top concerns when it comes to any design project. If text can’t be read, then why are you designing in the first place? Good design delivers content in a way that is understandable; readability is a big part of comprehension. Today we’ll be discussing how you can plan a design around the words, so that your projects are easy to read.

Should You Be Designing With QR Codes?

Business / 3 May 2013

Should You Be Designing With QR Codes?

QR codes are all the rage… aren’t they? Their presence certainly seems to have increased in recent years, indicating an impressive adoption rate among marketers. But does that mean that you should be using them? If a client asks you whether or not using QR codes is a good idea, what will you say?

Join us as we take an honest and critical look at both sides of the QR debate so you can decide for yourself whether or not you should be designing with QR codes.

Focal Point: Intelligent Cropping of Responsive Images

CSS / 12 Apr 2013

Focal Point: Intelligent Cropping of Responsive Images

The practice of implementing responsive images is still in its infancy. We’ve seen a lot of ideas and suggestions for how it should be done and we’re bound to see a lot more.

Today we’re going to look at a fascinating little framework that allows you to not only automatically resize your images when the viewport changes, but also crop the images with a specific important focal point in mind. Amazingly enough, it does all this with pure CSS. Read on to see how it works.

10 Things I Learned About Design From iPad Apps

Inspiration / 11 Mar 2013

10 Things I Learned About Design From iPad Apps

Good design is all around us. Not just in printed materials or on websites, but also in everyday items. What’s great is that you often don’t notice it — you just enjoy whatever item, tool or website you are using.

Nowhere is this more true than with mobile apps. Most of us use them every day, but do you ever stop to think how much they are shaping the way you approach design? Apps can be a great source of inspiration and also another reminder of time-tested design concepts. Here are ten of the great lessons I have learned (and re-learned) from iPad apps.

Ratchet: Prototype iPhone Apps on the Fly in HTML

HTML / 21 Nov 2012

Ratchet: Prototype iPhone Apps on the Fly in HTML

Ratchet is an awesome new framework that allows you to quickly and easily create prototype iPhone app layouts using only HTML, CSS and JavaScript. Simply create a container div in your HTML, toss in a few items with preset classes and you’re ready to go.

Follow along as we jump into Ratchet to see how it works. We’ll kick the tires, try out some features and decide whether or not it’s worth a download. (Spoiler alert: it is.)

Think Vertical: The Influence of Mobile Design on Orientation

Layouts / 23 Jul 2012

Think Vertical: The Influence of Mobile Design on Orientation

Mobile design has me sketching more vertically. And I don’t think it is just me.

I am seeing more and more sites across platforms incorporating more vertical components into their overall design. Forget “above the scroll,” let’s talk about going vertical.

Are Hover Events Extinct?

CSS / 26 Apr 2012

Are Hover Events Extinct?

Odds are, :hover was the very first pseudo class selector that you ever learned. Heck, it might be the only one you ever learned. We all love this lovely little feature and use it constantly as a way to create enriched user experiences.

My question today could change the way you think about hover forever: “Does the ubiquity of touchscreens render hover events obsolete?” Put another way, did the iPhone kill :hover? Read on to see how iOS handles a CSS hover event, what that means for you as a developer, and how you should or shouldn’t be using hover events in your designs.

Use Gridpak to Roll Your Own Responsive Grid

CSS / 6 Mar 2012

Use Gridpak to Roll Your Own Responsive Grid

I love finding free tools that are capable of making my job (and yours) just a little bit easier. The web developer community is positively overflowing with talented people who are more than willing to share their creations with the world while asking nothing in return.

Today we’re going to look at one such tool from Erskine Design called Gridpak. With it we can quickly and easily generate our own responsive grid for building web pages that work well on lots of different screen sizes. It’s a little tricky to implement though so we’ll help you figure out how to set up your styles after you grab the download.

Responsive Design: Why You’re Doing It Wrong

CSS / 22 Feb 2012

Responsive Design: Why You’re Doing It Wrong

Responsive design isn’t a fad that arose because of a cool CSS technique, it’s an answer to a problem. Always remember that and constantly ask yourself whether or not you’re really adequately addressing that problem. If you’re using copy and paste to insert your media query breakpoints, your solution might be flawed.

Let’s discuss why media queries exist and how we can leverage them to truly solve the quandary of the ubiquitous web. Let’s talk about why you should let your content determine the breakpoints of a layout, not hypothetical screen sizes.

Tips for Designing Sleek iPhone App UI Layouts in Photoshop

Graphics / 20 Oct 2011

Tips for Designing Sleek iPhone App UI Layouts in Photoshop

Graphic design for the web has been a popular trend for ages. And with the invent of Apple’s iPhone back in 2007 the app store has grown a tremendous amount. Now we have iOS app designers and developers coming together to build some really fantastic conceptions into reality.

But if you’re not fond of learning Xcode and programming Objective-C, Photoshop may hold more interest. Below I’ll offer some of the tips I’ve picked up for designing killer iOS app mockups. And since there are always new trends emerging the design community is constantly redefining how to create apps. Think of this as more of a beginner’s resource guide to designing for Apple devices.

Mobile / 30 Sep 2011

How to Crank Out a DIY Mobile Site in Minutes Flat

Huge strides are being made in professional web design in the mobile arena. More than ever, the web is a place that’s quite friendly to devices of all shapes, sizes and operating systems. If you’re not a professional designer, this news can be unwelcome and even overwhelming as you wonder how you’re going to afford or create your own mobile site.

Today we’re going to take a brief look at how mobile websites are becoming ubiquitous, why turnkey DIY services are a necessary part of the web design world and a few of these services for you to check out. We’ll even walk you through the process of using one of these services so you can see how easy it is to have your own mobile site up and running in minutes.

Mobile / 30 Aug 2011

More Than Scaling: How to Make the Leap From Mobile to Desktop

In the last decade, much discussion time has been given to how both interfaces and user experiences translate from desktops to smaller mobile devices. Recently however, the conversation has switched and we’re now seeing trends begin in the mobile environment and make the leap back to the desktop.

This leap is deceptively simple and merits significant inspection as to the fundamental differences between mobile and desktop platforms and how that can and should affect how interfaces and experiences are crafted.