Web Standards - Page 2

Find out how web standards and best practices can improve everything you do as a designer.

5 Quick Ways to Make Your Site More Mobile Friendly
Mobile / 28 Feb 2012

5 Quick Ways to Make Your Site More Mobile Friendly

If you’ve ignored mobile platforms in the past, it can be intimidating to finally make the jump and begin to support mobile browsing on your existing sites. There’s so much to learn, a million techniques to choose from and a limitless amount of work that you could potentially put into existing projects.

A question that designers and site owners alike always want to know is, “How can I quickly add mobile support?” Sometimes, you don’t have the budget to start from scratch and yet still desire a modicum of mobile goodness. Today I’ll walk you through five things that you can do to make your site more mobile friendly.

5 Ways to Be an Ethical SEO Expert
Web Standards / 29 Jun 2010

5 Ways to Be an Ethical SEO Expert

Search Engine Optimization (SEO) has been a huge buzzword among marketers for years. The reason for this is that search engines can be legitimate sources of mountains of traffic for your site and the higher you rank on them the better.

The problem that arose in the early days of SEO was a blatant abuse of the system. What began as a few innocent tricks to earn more visitors morphed into questions of etiquette and heated debates regarding what should and shouldn’t be allowed. The web design community has come a long way in the past decade but there are plenty of marketers that still follow the tactics of the 90s either through ignorance or defiance.

Today we’ll briefly look at how to engage in SEO in an ethical manner by pointing out five key techniques to avoid.

Entering the Era of Device Testing
HTML / 5 May 2010

Entering the Era of Device Testing

This article will discuss the history and future of the web and what implications that has for how device testing will begin to play a larger role in the obligations of web designers.

As the presence of web enabled devices increases the key question that will arise relates to not only whether or not your design will function on a given device, but also (and perhaps more importantly) how high the quality of the experience will be on that device.

12 Tips for a More Accessible Website
Accessibility / 19 Mar 2010

12 Tips for a More Accessible Website

Making your website accessible to everyone is not only a moral duty, it’s a legal obligation. Many organizations, including the International Olympic Committee, have been sued for not making their websites accessible enough. With 50 million Americans suffering from some disability or other, improving your site’s accessibility makes clear commercial sense too.

Why You Should Build a Front End Package
CSS / 12 Feb 2010

Why You Should Build a Front End Package

How do you begin building a website?

The majority of developers probably start from scratch or pull in a few resources from previous sites. The more organized among us have developed a custom toolbox from which to begin a site that proves to be an essential part of their workflow.

Today we’ll discuss why you should consider building your own front end package to serve as a starting point for every single site you create.

HTML5: Get It Working Today (4 of 4)
HTML / 26 Oct 2009

HTML5: Get It Working Today (4 of 4)

This will be the final article in our series on HTML5. This go around we’ll have a brief look at which new HTML5 technologies major browsers are officially supporting and go over some techniques you can use to take advantage of the new elements in your coding today. Finally, we’ll discuss how you should start preparing to support HTML5 in all the sites you build from here forward.

HTML5: Semantic Changes (3 of 4)
HTML / 23 Oct 2009

HTML5: Semantic Changes (3 of 4)

In the last article, we looked at a number of new elements introduced in HTML5 and how to implement them properly. In this article, we’ll again be discussing a set of new elements but this time we’ll be examining only those HTML5 elements that represent a significant semantic change to the way you structure your sites. This article will cover how to use each of these new elements in a way that will bring much needed relief to the div-itus that plagues the structure of so many sites today.

HTML5: New Elements (2 of 4)
HTML / 21 Oct 2009

HTML5: New Elements (2 of 4)

A couple of days ago we posted an introduction to HTML5 and briefly covered some of the content we’ll be outlining in this series. Today’s post, which is the second in the series of four, will take a look at how to use six of the new elements in HTML5: canvas, article, audio, video, meter, and mark.

Keep in mind that HTML5 is not exactly ready for widespread use – so don’t go changing anything on your site quite yet. Be assured that HTML5 is in fact coming soon, therefore these concepts may prove useful in the near future.

HTML5: The Basics (1 of 4)
HTML / 19 Oct 2009

HTML5: The Basics (1 of 4)

The next iteration of HTML has been met with excitement by some, loathing by others and confusion/fear by everyone else. Love it or hate it, HTML 5 will soon define how you build websites. This is the first article in a four part series that will introduce HTML5 and its basic features as well as explain the key differences from HTML4.01 and XHTML 1.0 so you can start preparing yourself and your sites for the transition. Over the next week we’ll be focusing on three major areas:

1. New Elements
2. Semantic Changes
3. Getting it Working Today

This article will briefly introduce each of these topics to prepare you for the in-depth articles ahead.