Category: Graphics

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amairlines-0
Graphics / 23 Jan 2013

Check Out the New American Airlines Logo

American Airlines has had the same logo for forty-five years. That’s definitely a pretty impressive stretch! They’ve decided to hang up their Helvetica though and look to not only a new typeface, but a new eagle and even a new livery design.

Read on to see the logic behind the new design and whether or not I think it’s another chapter in a long line of recent brand redesigns gone bad.

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Graphics / 20 Sep 2012

How to Design the Perfect Twitter Header Image

Twitter recently rolled out an updated design for profile pages, which allows you to insert a new “header photo” that sits on top of your feed, much like Facebook’s timeline cover image.

Today we’re going to dive in and see some examples of good Twitter profile images and discuss how you can design your own. I’ll even toss in a free template so you can get started right away.

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Graphics / 23 Aug 2012

The Greatest Print Campaigns of All Time: Volkswagen Think Small

You’re a web designer living large in the 21st century. Your job is defined by screens and software. What in the world could you possibly learn about design from a bunch of old dusty print ads? The answer of course, is “a ton.”

Today we’re kicking off a new series that examines some of the most famous print ad campaigns of all time. First up is my personal favorite, the Volkswagen “Think Small” campaign. How did a funny looking car that was named after a bug, known for being slow and manufactured in factories built by Nazis ever become iconic to a generation of post-war Americans? Great design and fantastic marketing.

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Graphics / 3 Aug 2012

Maintaining Consistency in Your UI Design

Consistency in UI design is an old school principle and somewhat forgotten in some of today’s web and application designs. It seems like designers are choosing to omit consistency from their interfaces.

In the case of mobile application design, some designers are choosing to re-invent, re-create or even completely break the hardware standard interactions with their own unique interface patterns. While breaking the consistency between the hardware UI rules and your apps experience may not be a bad idea, breaking your own apps consistency can be.

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Graphics / 2 Aug 2012

Good Design Taste Test: Three Fast Casual Restaurant Websites Compared

Fast food restaurants are notoriously bad with web design, but the emerging market of “fast casual” eateries thus far is proving to be much better in this area.

Today we’re going to look around the web at the websites for some of the most popular fast casual restaurants to see who is doing the best work and what we can learn from them. Warning: this post will make you hungry!

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Graphics / 12 Jul 2012

Breaking Free of Design Crutches

You don’t want to talk about this topic, you don’t even want to think about it. That’s because, like most of us, you’re probably guilty of using quite a few “crutches” to get you by. Those little things that you default to in almost every design with almost no thought.

Let’s bring them to light. Let’s talk about what I see designers doing again and again and what I struggle with myself. Let’s stop hobbling along and start running towards great design.

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Graphics / 9 Jul 2012

Designing on a Retina Screen: My Thoughts on the Retina MacBook Pro

220.5 pixels per inch: 2,800 wide and 1,800 tall for a total of over five million pixels. That’s the screen that I work on now, full time. This gives rise to tons of questions: does Apple have any business making such a screen? Will it help or hinder the industry? Can you really do design work on that thing if you’re designing for non-retina screens?

Today I’m going to tell you all about my experience with the machine that threatens to change the way you do your job. I’ll hold nothing back as I rave about what I love and rant about what drives me nuts. Read along and see if you agree with my conclusions.

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Graphics / 11 Jun 2012

Twitter’s New Logo: The Geometry and Evolution of Our Favorite Bird

Recently, Twitter unveiled its brand new logo. It’s certainly not the first time this has happened, but the company seems insistent that this is going to be the last change we see for a while.

Join us as we take a look at the new logo, discuss why it’s better or worse and analyze the interesting geometry that was used to create the icon. Is there some hidden magic in using circles to create your logo? Read on to find out.

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Graphics / 21 May 2012

DPI vs. Pixels: What Do I Use?

You hear the phrases tossed around by everyone today – from amateur photographers to the iPhone salesman to some of the world’s most acknowledged visual creators and designers. But what do image size specs really mean? And what should you use?

Simply, it all depends on your project. Knowing what medium you are creating for and how your images will be used is key to sizing and picking the right number of pixels or DPI. Before you begin your next project, though, make sure you are familiar with all the image-quality jargon.

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Graphics / 2 May 2012

5 Cool & Quick Photoshop Shadow Tricks

Photoshop layer styles can be used for good or evil. In the hands of a beginner, they can lead to cliché results that are so overused that they’re downright cringeworthy. However, in the hands of an experienced Photoshopper, they can be the building blocks for complex and impressive effects.

Today we’re going to pay tribute to the shadow layer effects that come built into Photoshop. We’ll go over five super quick and easy tricks that you can pull off using simple shadow techniques.

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Graphics / 25 Apr 2012

Interesting Trends in UI Design

I’m always on the lookout for new design trends. It’s fascinating to me how certain ideas get picked up by so many designers and implemented in countless different ways.

Today we’re going to specifically explore the world of user interface design and see if we can spot any currently popular trends. Almost more than any other area of design, interfaces are extremely subject to the ever changing whims of designers and if you’re not in the loop, you could find yourself creating UI that feels outdated. Read on to see what’s trending!

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Graphics / 29 Mar 2012

Style Tiles: The Flip Side of Wireframes

Style Tiles provide a fresh and productive way to approach the design process. They allow you to specifically hone in and focus on a project’s personality and mood without worrying about specific layout decisions.

Today we’re going to show you exactly what Style Tiles are, why you should use them and how to incorporate them into your design process. Follow along and you just might change the way you design forever.