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Graphics - Page 18

Inspiring advice, tips, and suggestions for improving your graphic design skills, logo design, working with templates, and more.

Graphics / 20 Apr 2011

Designing a Web App Homepage: Examples, Tips and Peeves

The web is completely over-saturated with apps that help you connect with a social network, make grocery lists, manage large projects, decide who will make tea and every other crazy task you can imagine.

With all of this competition, how can you possibly convince visitors that your app is a the proverbial needle among the hay? Today we’ll look at some real examples to see if we can learn which strategies to mimic and which to avoid.

Graphics / 15 Apr 2011

Bringing Photoshop Comps to Life With Fireworks

Photoshop or Fireworks? It’s the question that has thrown all kinds of designers and developers into a heated debate. Today we’ll use both applications to create a simple web graphic.

This tutorial is aimed at all those designers who would never dream of giving up Photoshop and know almost nothing about Fireworks. I’ll show you how to take your Photoshop graphics and add in some interactive features via Fireworks.

Graphics / 7 Apr 2011

A Complete Beginner’s Guide to Masking in Photoshop

Several years ago a friend of mine asked me to teach him how masks work in Photoshop. This is my incredibly late response.

We’ll go over the basics of what masks are, what they’re used for and how wielding them properly will take your Photoshop skills to an entirely new level.

Graphics / 6 Apr 2011

Print Design Tips for Web Designers

I started my career in print almost a decade ago and gradually moved over to the web. This whole new medium brought several creative and technical hurdles that I had to learn to deal with and even embrace.

Today’s article is for a new generation of designers making the opposite jump. You’ve been designing for the digital world for some time and are ready to learn print design. We’ll help ease the transition with some dead simple and practical advice.

Graphics / 30 Mar 2011

UI Design: Should We Really Be Afraid of the Uncanny Valley?

Realism in UI design is a hot topic right now. Every design blog worth anything is openly telling Apple that they are way off in their suggestion that iPad apps should mimic reality.

Join us as we add some life to the debate by tackling some of these notions head on. We’ll go over when realism is effective and when it is destructive and how you can wield it in your own designs without ruining your interface.

Graphics / 24 Mar 2011

Pepsi vs Coke: The Power of a Brand

Today we’re going to jump into an age old rivalry between the two biggest soft drink companies on the planet and their flagship products: Pepsi and Coca-Cola.

The main theme will be brand evolution. We’ll take a look at how both brands have changed over the years and which seems to have the better strategy.

Graphics / 23 Mar 2011

Effective Package Design Does More Than Look Good on the Shelf

Package design is deceptively simple. Many designers wrongfully approach this task as merely a matter of aesthetics and give no thought to the fact that packaging has to succeed on many variables.

Today we’ll go over some basic principles to keep in mind the next time you’re designing either the package itself or merely the artwork. Along the way we’ll see a few amazing and not-so-great examples to learn from.

Graphics / 9 Mar 2011

5 Quick and Easy Photoshop Textures You Can Make From Scratch

The web is full of free texture resources. Unfortunately, we’ve all used them before and hate all the inherent restrictions that come as a result of using borrowed art. For your next project, why not just use textures that you make yourself from scratch? You skip the restrictions and the end product is much more unique because you’re not using the same resources used by everyone else.

Today we’re going to get you started by teaching you how to use a couple of basic Photoshop filters to create five completely different textures. Each texture should only take you anywhere from one to three minutes to bust out and can therefore be quickly applied without eating up your crucial design time. Let’s get started!

Graphics / 25 Feb 2011

Layout at Light Speed With the Wireframe Toolkit for Keynote

The Wireframe Toolkit for Keynote allows just about anyone with a basic grasp of how to use presentation software to rapidly build user interface mockups for iOS and the web. If you don’t have Keynote, don’t worry, there’s a Powerpoint version included as well!

Today we’re going to give you super quick run through of how to use the Wireframe Toolkit for Keynote to build a basic web app layout. If you can copy and paste, you can do this!

Graphics / 22 Feb 2011

Weekly Freebies: 10+ Abstract Watercolor Textures and Packs

Abstract watercolors are useful when you need a background that really draws interest from the viewer. No two are exactly alike and all of them are fascinating to behold.

Today we’ve rounded up a great collection of abstract watercolor textures and texture packs for you to use in your designs. Collectively you’ll be able to grab over 60 awesome textures from this post!